Jump to content
Indianapolis Colts
Indianapolis Colts Fan Forum

T.y. Is Not Happy With His Madden Speed Rating


BullsColtsFan1

Recommended Posts

I'm not a Madden guy.  Is he saying he's faster than Jones or Beckham?  Which WR is the fastest?

I am not sure how fast Beckham and Jones are but TY has to be one of the fastest if not the fastest receiver in the league.  The way it sounds maybe more receivers had a better rating(speed wise) than him.  I am not sure exactly, the article just stats he wasn't happy about it. 

Link to comment
Share on other sites

Madden has been trash the last What, 5 years now? The last decent one was Madden '10. Its like they just got completely lazy or something. And wasn't his speed rating like a 95 or 96 in the last madden??? How did it drop almost 3 or 4 spots??

Good question.  I believe it's 92 on Madden 16. 

Link to comment
Share on other sites

I think EA was trying to fix the TD every play with burners . All you had to do was a five step drop throw a bomb switch to receiver and go make the grab for TD . Dropping speed stats takes away those 2 steps you could get behind D on every play .

Link to comment
Share on other sites

The new Madden falls into the same traps as the old one, despite their new team of upper management in Rex Dickson. The formula is the same:

1.) Invest tons of money into marketing. They say marketing makes cars run better, look better, and taste better. EA takes this to heart with games, and Madden is no exception. You need look no further than that ridiculously over-the-top five minute commercial EA put out that has almost nothing to do with Madden. It's like jingling keys in front of a cat, and we're the cats.

2.) Develop the game around an exciting concept. Last year it was defensive backs. This year it is WR's. Again, it's the jingling keys in front of the cat concept -- have most of the game's WR's make Tyree catches, pump them into screenshots and trailers, and make your fans think, "I can't wait to do that!"

3.) Milk their outdated engine for all it's worth. The engine is holding back Madden, but rather than invest in a new one, they are updating the old one and sprinkling a dash of "marketing" on top to detract from what we've already seen. The reason they won't invest in a new engine is because, first, their contract with the NFL stipulates they must release a Madden game every year, but a new engine takes a lot longer than one year to develop. Second, they have no football gaming competition, so why should they care!?

I flat out refuse to buy a new Madden until the engine is updated. Problem is that may never happen because people keep getting suckered into buying their product. Say what you will about EA, but they have a talented marketing department.

Link to comment
Share on other sites

The new Madden falls into the same traps as the old one, despite their new team of upper management in Rex Dickson. The formula is the same:

1.) Invest tons of money into marketing. They say marketing makes cars run better, look better, and taste better. EA takes this to heart with games, and Madden is no exception. You need look no further than that ridiculously over-the-top five minute commercial EA put out that has almost nothing to do with Madden. It's like jingling keys in front of a cat, and we're the cats.

2.) Develop the game around an exciting concept. Last year it was defensive backs. This year it is WR's. Again, it's the jingling keys in front of the cat concept -- have most of the game's WR's make Tyree catches, pump them into screenshots and trailers, and make your fans think, "I can't wait to do that!"

3.) Milk their outdated engine for all it's worth. The engine is holding back Madden, but rather than invest in a new one, they are updating the old one and sprinkling a dash of "marketing" on top to detract from what we've already seen. The reason they won't invest in a new engine is because, first, their contract with the NFL stipulates they must release a Madden game every year, but a new engine takes a lot longer than one year to develop. Second, they have no football gaming competition, so why should they care!?

I flat out refuse to buy a new Madden until the engine is updated.

 

wow i never thought about/realized most of that but cant disagree

Link to comment
Share on other sites

One other marketing strategy EA employs is focusing on improvements providing ammunition for their marketing team. For example, it's difficult advertising o-line blocking improvements in screenshots, but you CAN advertise a David Tyree catch animation. The animation jumps off the page and makes the viewer go, "wow!" The same thing happened last year with Richard Sherman. Defensive backs making interceptions is exciting, but what about the subtleties, like footwork, turning of the hips, eyeing the QB, etc.? Nah, their marketing team needs something juicier!

Then remember when they added this in Madden 13?...
Madden-NFL-13-Commentators.jpg

It looks awesome for marketing screenshots, but oh, wait, the commentators repeat themselves constantly, only show up at the beginning of games, and their animations look stiff, but who cares because you won't notice any of that in screenshots!

Link to comment
Share on other sites

Apparently there's a bug where player positions have hard-coded attribute values.

For example, here's Eli Manning at WR practically recreating Odell Beckham's catch. This proves every WR is capable of recreating these catches, regardless of their ability:
https://www.youtube.com/watch?v=9t041lIov8Y#t=5m01s

Here's o-lineman, Gosder Cherilus, at TE, running a crisp route and catching the ball in stride, even though he has only 15 in the route running attribute. Plus he's kinda, ya know... fat:
https://www.youtube.com/watch?v=mVupoJv6M_I#t=1m05s

 

This just attests to how useless attributes are, or how they're being ignored.

Link to comment
Share on other sites

The new Madden falls into the same traps as the old one, despite their new team of upper management in Rex Dickson. The formula is the same:

1.) Invest tons of money into marketing. They say marketing makes cars run better, look better, and taste better. EA takes this to heart with games, and Madden is no exception. You need look no further than that ridiculously over-the-top five minute commercial EA put out that has almost nothing to do with Madden. It's like jingling keys in front of a cat, and we're the cats.

2.) Develop the game around an exciting concept. Last year it was defensive backs. This year it is WR's. Again, it's the jingling keys in front of the cat concept -- have most of the game's WR's make Tyree catches, pump them into screenshots and trailers, and make your fans think, "I can't wait to do that!"

3.) Milk their outdated engine for all it's worth. The engine is holding back Madden, but rather than invest in a new one, they are updating the old one and sprinkling a dash of "marketing" on top to detract from what we've already seen. The reason they won't invest in a new engine is because, first, their contract with the NFL stipulates they must release a Madden game every year, but a new engine takes a lot longer than one year to develop. Second, they have no football gaming competition, so why should they care!?

I flat out refuse to buy a new Madden until the engine is updated. Problem is that may never happen because people keep getting suckered into buying their product. Say what you will about EA, but they have a talented marketing department.

Preach

Link to comment
Share on other sites

It's not just T.Y. Skill position speed was re-done and all around lower in this years game. Except some rookies are lightning fast. And the auto-generated rookies in Franchise mode are still under the old / normal speed system... 98 speed QBs, yay.

So while RB / WR / DB are all technically slower, linebackers remain the same speed. Someone like Julio Jones getting ran down by a linebacker is silly. I think they'll eventually scrap the idea and go back to the usual speed concept.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...