Jump to content
Indianapolis Colts
Indianapolis Colts Fan Forum

FF Elite League 2015 Season


Juanjo

Recommended Posts

Stan goes by HOFClipBoardHolder on the main colts forum and probably the same on coltclique as well. Did you PM that user name? Same thing with Blackhawk4 too, he goes by that user name on the main colts forum. I am not sure about the other 2.

 

Thanks, Ive PM'd everyone except Barry because I'm not sure who that is exactly. I'm thinking of setting a deadline to join.

Link to comment
Share on other sites

  • Replies 87
  • Created
  • Last Reply

Top Posters In This Topic

The League is full!

 

Here are the current settings of the league, i'd like to get everyone's opinion on what they would like to see changed, including the draft time.

 

 

League Settings
  • Divisions
    No
  • Weeks Per Playoff Matchup
    1 Week
  • Playoffs
    Weeks 14, 15 & 16 - 6 teams
  • Teams
    12
  • Viewable to Public
    No
  • Max Adds per Season
    No Maximum
  • Max Adds per Week
    No Maximum
  • Max Trades per Season
    No Maximum
  • Trade Review Type
    League Votes (by team owners)
  • Trade Reject Time
    2 days
  • Trade Deadline
    November 27, 2015
  • Waiver Period
    1 day
  • Waiver Type
    Resets to Inverse Standings Order
  • Post Draft Players
    Follow Waiver Rules
  • Free Agent Lock Type
    Yes (player locks at game time)
  • Roster Lock Type
    Game Time
  • Allow Roster Options
    No
  • Start of Season
    Week 1
  • Winners League
    No
  • Keeper Settings
    None
  • Standings Tiebreaker
    Head to Head Record
  • Allow Matchup Ties
    Yes
  • Undroppable List
    NFL.com Fantasy
Starting Roster Positions & Roster Limits
  • Quarterback:
    1
  • Running Back:
    2
  • Wide Receiver:
    2
  • Tight End:
    1
  • Wide Receiver / Running Back:
    1
  • Kicker:
    1
  • Defensive Team:
    1
  • Bench:
    6
Scoring Settings Offense
  • Passing Yards:
    1 point per 25 yards
  • Passing Touchdowns:
    4 points
  • Interceptions Thrown:
    -2 points
  • Rushing Yards:
    1 point per 10 yards
  • Rushing Touchdowns:
    6 points
  • Receiving Yards:
    1 point per 10 yards
  • Receiving Touchdowns:
    6 points
  • Fumble Recovered for TD:
    6 points
  • Fumbles Lost:
    -2 points
  • 2-Point Conversions:
    2 points
Kicking
  • PAT Made:
    1 point
  • FG Made 0-19:
    3 points
  • FG Made 20-29:
    3 points
  • FG Made 30-39:
    3 points
  • FG Made 40-49:
    3 points
  • FG Made 50+:
    5 points
Defense / Special Teams
  • Sacks:
    1 point
  • Interceptions:
    2 points
  • Fumbles Recovered:
    2 points
  • Safeties:
    2 points
  • Touchdowns:
    6 points
  • Kickoff and Punt Return Touchdowns:
    6 points
  • Points Allowed 0:
    10 points
  • Points Allowed 1-6:
    7 points
  • Points Allowed 7-13:
    4 points
  • Points Allowed 14-20:
    1 point
  • Points Allowed 21-27:
    0 points
  • Points Allowed 28-34:
    -1 point
  • Points Allowed 35+:
    -4 points
Other
  • Use Fractional Pts
    Yes
  • Use Negative Pts
    Yes
 
Link to comment
Share on other sites

I will have a closer look at the settings when I get home from work.

 

I can say that I am fine with the draft date but, the draft time is an issue.

 

I work on Saturday's and typically don't get home until close to 8PM EST.

Link to comment
Share on other sites

I'm up for 6 pts for a passing TD, but no big deal if it stays at 4.

I also think a FG from 40 - 49 should be 4 pts.

 

Is what you posted mirroring last years settings, or just the NFL.com defaults?

I'd think we'd want to keep basic scoring (passing td, fg, etc) as close as possible from year to year.

Link to comment
Share on other sites

I guess the difficulty in that, this season, is due to the change in format.

I get that for sure and it would be next to impossible to carry over. But It wouldn't bother me to have a keeper league starting in this new format. That also may present a problem with 12 owners from year to year. ?? Any thoughts?

Link to comment
Share on other sites

I get that for sure and it would be next to impossible to carry over. But It wouldn't bother me to have a keeper league starting in this new format. That also may present a problem with 12 owners from year to year. ?? Any thoughts?

I'm all for keepers.

However, I think any hesitation to that, right now, may be that we JUST switched to the NFL.com format. I'm not certain we're certain this is where we want to stay. It may take another year, or two, to settle on a format, then reconsider keepers.

 

JMO, though.

Link to comment
Share on other sites

I don't think we should give 4 points to 40-49 FGs, field goals from that distance are very usual these days.

 

I think 50+ yards FGs should get 4 points, not 5.

 

This is my opinion if we use kickers. They are totally random, I play in two another leagues that have removed the kicker position from the lineups and we are more than happy.

 

I would add IR slots, we had them in Yahoo and it's a nice feature.

Link to comment
Share on other sites

OK, so keepers is kind of a discussion for next season, we've had so much turnover in this league that it would be a mess, and if this turnover rate continues, keepers probably will never happen, just my thought on it.

 

Regarding 40-49 FG I think they should be 4 points too, I know Juanjo is opposed, but what are other peoples thoughts? I also think 50+ should get 5.

 

I added 1 IR position, I think everyone will be OK with this, let me know if there is any opposition.

 

Passing TD are default 4 points, I'm OK either way, does anyone else feel favorably one way or the other?

 

I also changed the settings to give defense 2 pts for blocked kick, and changed interceptions to -1 since that was the default last year.

 

Here are some topics of discussion i've heard previously:

 

1. Remove the TE slot add a W/R / TE flex spot.

2. Points for Return yardage? (We can do this at a team (Defense) level or player level)

3. Waivers, continuous rolling? or based on standing?

Link to comment
Share on other sites

Updated Settings:

 

League Settings
  • Divisions
    No
  • Weeks Per Playoff Matchup
    1 Week
  • Playoffs
    Weeks 14, 15 & 16 - 6 teams
  • Teams
    12
  • Viewable to Public
    No
  • Max Adds per Season
    No Maximum
  • Max Adds per Week
    No Maximum
  • Max Trades per Season
    No Maximum
  • Trade Review Type
    League Votes (by team owners)
  • Trade Reject Time
    2 days
  • Trade Deadline
    November 27, 2015
  • Waiver Period
    1 day
  • Waiver Type
    Resets to Inverse Standings Order
  • Post Draft Players
    Follow Waiver Rules
  • Free Agent Lock Type
    Yes (player locks at game time)
  • Roster Lock Type
    Game Time
  • Allow Roster Options
    No
  • Start of Season
    Week 1
  • Winners League
    No
  • Keeper Settings
    None
  • Standings Tiebreaker
    Head to Head Record
  • Allow Matchup Ties
    Yes
  • Undroppable List
    NFL.com Fantasy
Starting Roster Positions & Roster Limits
  • Quarterback:
    1
  • Running Back:
    2
  • Wide Receiver:
    2
  • Tight End:
    1
  • Wide Receiver / Running Back:
    1
  • Kicker:
    1
  • Defensive Team:
    1
  • Bench:
    6
  • Reserve:
    1
Scoring Settings Offense
  • Passing Yards:
    1 point per 25 yards
  • Passing Touchdowns:
    4 points
  • Interceptions Thrown:
    -1 point
  • Rushing Yards:
    1 point per 10 yards
  • Rushing Touchdowns:
    6 points
  • Receiving Yards:
    1 point per 10 yards
  • Receiving Touchdowns:
    6 points
  • Fumble Recovered for TD:
    6 points
  • Fumbles Lost:
    -2 points
  • 2-Point Conversions:
    2 points
Kicking
  • PAT Made:
    1 point
  • FG Made 0-19:
    3 points
  • FG Made 20-29:
    3 points
  • FG Made 30-39:
    3 points
  • FG Made 40-49:
    3 points
  • FG Made 50+:
    5 points
Defense / Special Teams
  • Sacks:
    1 point
  • Interceptions:
    2 points
  • Fumbles Recovered:
    2 points
  • Safeties:
    2 points
  • Touchdowns:
    6 points
  • Blocked Kicks:
    2 points
  • Kickoff and Punt Return Touchdowns:
    6 points
  • Points Allowed 0:
    10 points
  • Points Allowed 1-6:
    7 points
  • Points Allowed 7-13:
    4 points
  • Points Allowed 14-20:
    1 point
  • Points Allowed 21-27:
    0 points
  • Points Allowed 28-34:
    -1 point
  • Points Allowed 35+:
    -4 points
Other
  • Use Fractional Pts
    Yes
  • Use Negative Pts
    Yes
Link to comment
Share on other sites

OK, so keepers is kind of a discussion for next season, we've had so much turnover in this league that it would be a mess, and if this turnover rate continues, keepers probably will never happen, just my thought on it.

 

Regarding 40-49 FG I think they should be 4 points too, I know Juanjo is opposed, but what are other peoples thoughts? I also think 50+ should get 5.

 

I added 1 IR position, I think everyone will be OK with this, let me know if there is any opposition.

 

Passing TD are default 4 points, I'm OK either way, does anyone else feel favorably one way or the other?

 

I also changed the settings to give defense 2 pts for blocked kick, and changed interceptions to -1 since that was the default last year.

 

Here are some topics of discussion i've heard previously:

 

1. Remove the TE slot add a W/R / TE flex spot.

2. Points for Return yardage? (We can do this at a team (Defense) level or player level)

3. Waivers, continuous rolling? or based on standing?

I like the idea of making the TE spot a flex spot because of the lack of 12 TEs in the league that score on a regular bases. I would like the waiver based on continuous rolling because it makes the waiver spot more competitive rather than have the team with the worst record automatically be able to grab any player over an owner who uses their waiver spot wisely. The return yardage would be easier if added to the team defense because if it became player valued we would have to change the number of players drafted to account for that position. (not unless we would have to cover it with the 6 man bench)  With 12 owners finding extra players is pretty tough when the final couple of rounds come into play. Just my thoughts. I am quite sure this will be a competitive league and I look forward to having some good fun and ribbing! haha

Link to comment
Share on other sites

I am just copying and pasting what I suggested on page 1:

 

A few things regarding points settings and other suggestions of mine:

 

  1. It says 4 pts for a QB passing TD, not 6 like last year, you can ask if GMs want to change it to be like last year.
  2. We had 1 pt. per 50 yards of returning for individual players last year, would like that again. I would like to extend it to teams too by giving 1 pt. per 50 yards of special teams returning, it makes special teams matter a bit more than just FGs and TDs.
  3. It says 3 pts for a 40-49 yard FG, should be 4 pts, I am on board with it
  4. With the shortage of TEs in the league, I'd like to ask around for the concept of 2 FLEX positions where you can play TE/WR/RB for 2 FLEX positions. That way, no one is forced to overdraft a TE or be forced to play one if they don't have to and can draft BPA. That changes a LOT of things, IMO.
  5. I'd like an IR designation spot as the 16th roster spot only if a player goes on IR and the GM does not want to drop him in case he is a stud that could be a keeper should we do keeper league in 2016.

 

Thoughts???

Link to comment
Share on other sites

  1. It says 4 pts for a QB passing TD, not 6 like last year, you can ask if GMs want to change it to be like last year.
  2. We had 1 pt. per 50 yards of returning for individual players last year, would like that again. I would like to extend it to teams too by giving 1 pt. per 50 yards of special teams returning, it makes special teams matter a bit more than just FGs and TDs.
  3. It says 3 pts for a 40-49 yard FG, should be 4 pts, I am on board with it
  4. With the shortage of TEs in the league, I'd like to ask around for the concept of 2 FLEX positions where you can play TE/WR/RB for 2 FLEX positions. That way, no one is forced to overdraft a TE or be forced to play one if they don't have to and can draft BPA. That changes a LOT of things, IMO.
  5. I'd like an IR designation spot as the 16th roster spot only if a player goes on IR and the GM does not want to drop him in case he is a stud that could be a keeper should we do keeper league in 2016.

 

1. 6 FOR A PASSING TD, INSTEAD OF 4:

I'm all for 6, but won't argue with 4 either. This one I just want to be consistent from year to year.

 

2. 1 POINT PER 50 RETURN YARDS:

I don't care for this one, but I'm not going to argue if it goes in.

 

3. 40 - 49 YD FG = 4 POINTS:

I'm all for this one.

 

4. ADDITIONAL FLEX POSITION (2 X TE/WR/RB):

I'm not for it. Just don't like adding another wild card to the mix. I understand the TE argument, though.

Instead of adding a flex position, why don't we change the flex from the 3rd WR position to the only TE position, and chang THAT to the flex (TE/WR (my vote), or TE/WR/RB). Your roster would be QB, WR, WR, WR, RB, RB, FLEX (WR/TE, OR..), K, DEF/ST.

 

5. IR:

I'm fine with this. I think it's more valuable in a keeper situation, but I'm fine with it, all the same.

Link to comment
Share on other sites

OK so here is what I've done, it looks like a majority want the 40-49 FG to be 4 points, i've changed this.

 

These are the real issues we need to hammer out and do it quick.

 

1. Remove the TE slot add a W/R / TE flex spot.

 

I'm not really for a WR / TE / RB flex, because we all know there are not that many quality RB's anyway, having 4 in a starting lineup I think would be unfair, I myself am for the TE / WR Flex, is anyone opposed?

 

2. Points for Return yardage? (We can do this at a team (Defense) level or player level)

 

I'm not really for this, but If we did do it I'd like to see it at the defense level, it makes that position a little more valuable. Woule people prefer, player level, defense, or none at all?

 

3. Waivers, continuous rolling? or based on standing?

 

I'm 100% behind continuous rolling waivers which makes waivers a strategic game. Is anyone opposed to this?

 

4. Passing TD 4 or 6 points

 

I really don't care but it is important to get peoples opinion, if we do a keeper league this is one setting that MUST stay the same and be consistent.

 

5. Draft Time - Sep 5, 2015 5:30pm PDT' (8:30p EDT) - IS THIS OK? Can Everyone Make it?

Link to comment
Share on other sites

1. Remove the TE slot add a W/R / TE flex spot.

 

I'm not really for a WR / TE / RB flex, because we all know there are not that many quality RB's anyway, having 4 in a starting lineup I think would be unfair, I myself am for the TE / WR Flex, is anyone opposed?

 

2. Points for Return yardage? (We can do this at a team (Defense) level or player level)

 

I'm not really for this, but If we did do it I'd like to see it at the defense level, it makes that position a little more valuable. Woule people prefer, player level, defense, or none at all?

 

3. Waivers, continuous rolling? or based on standing?

 

I'm 100% behind continuous rolling waivers which makes waivers a strategic game. Is anyone opposed to this?

 

4. Passing TD 4 or 6 points

 

I really don't care but it is important to get peoples opinion, if we do a keeper league this is one setting that MUST stay the same and be consistent.

 

5. Draft Time - Sep 5, 2015 5:30pm PDT' (8:30p EDT) - IS THIS OK? Can Everyone Make it?

 

1. I'm for WR/TE. It's also important that this one be consistent.

2. My preference is a) not at all, b) defense/st, c) player

3. I'm for continuous rolling. Well, until I find myself in last place, anyway.

4. I think I lean towards 6, but could really agree to anything. I agree this one really should be consistent. 

5. The day is good, but I'd prefer a late morning, afternoon, or later that night (eastern). If this sticks, I'll make it work, though.

Link to comment
Share on other sites

OK so here is what I've done, it looks like a majority want the 40-49 FG to be 4 points, i've changed this.

 

These are the real issues we need to hammer out and do it quick.

 

1. Remove the TE slot add a W/R / TE flex spot.

 

I'm not really for a WR / TE / RB flex, because we all know there are not that many quality RB's anyway, having 4 in a starting lineup I think would be unfair, I myself am for the TE / WR Flex, is anyone opposed?

 

2. Points for Return yardage? (We can do this at a team (Defense) level or player level)

 

I'm not really for this, but If we did do it I'd like to see it at the defense level, it makes that position a little more valuable. Woule people prefer, player level, defense, or none at all?

 

3. Waivers, continuous rolling? or based on standing?

 

I'm 100% behind continuous rolling waivers which makes waivers a strategic game. Is anyone opposed to this?

 

4. Passing TD 4 or 6 points

 

I really don't care but it is important to get peoples opinion, if we do a keeper league this is one setting that MUST stay the same and be consistent.

 

5. Draft Time - Sep 5, 2015 5:30pm PDT' (8:30p EDT) - IS THIS OK? Can Everyone Make it?

 

Looks good to me. Draft time works too!

Link to comment
Share on other sites

OK so here is what I've done, it looks like a majority want the 40-49 FG to be 4 points, i've changed this.

 

These are the real issues we need to hammer out and do it quick.

 

1. Remove the TE slot add a W/R / TE flex spot.

 

I'm not really for a WR / TE / RB flex, because we all know there are not that many quality RB's anyway, having 4 in a starting lineup I think would be unfair, I myself am for the TE / WR Flex, is anyone opposed?

 

2. Points for Return yardage? (We can do this at a team (Defense) level or player level)

 

I'm not really for this, but If we did do it I'd like to see it at the defense level, it makes that position a little more valuable. Woule people prefer, player level, defense, or none at all?

 

3. Waivers, continuous rolling? or based on standing?

 

I'm 100% behind continuous rolling waivers which makes waivers a strategic game. Is anyone opposed to this?

 

4. Passing TD 4 or 6 points

 

I really don't care but it is important to get peoples opinion, if we do a keeper league this is one setting that MUST stay the same and be consistent.

 

5. Draft Time - Sep 5, 2015 5:30pm PDT' (8:30p EDT) - IS THIS OK? Can Everyone Make it?

 

1. I am all for the TE/WR flex.

 

2. I'd rather do it at the defense/special teams level because a special teams could have multiple returners that could get about 200 yards a game of return yardage (say) and get your team 4 valuable points at 1 point per 50 yards. With a player, it is more hit or miss. It makes the good return teams valuable. Just providing D/ST points for just kicking and TDs is enhanced with return yardage points, IMO.

 

3. I'm fine with continuous rolling waivers as well. Can the number of moves per week be limited though, to say about 6 per week? That allows waiver pickups for injuries and helps folks with routine match up Ds and Ks pickups if they intend to not do 2 good Ds and 1 good K all the time. It also keeps some GM (who decides to be a pain) from adding and dropping constantly to play "keep away players" from the rest of the league if given unlimited moves per week. Just my two cents there.

 

4. Passing TD - 6 please because fumbles count as -2 and INTs count as -1 shaving enough points off a QB for turnovers

 

5. Draft time - If you remember, Juanjo is in Spain, about 6 hours ahead of us. September 5th is Labor Day weekend, odds are less that people will be around that weekend. So, I'd do August 30th, the previous Sunday, at 4:30 pm ET (10:30 pm in Spain, if I remember right), just trying to accomodate :). It would still be held after 3 pre-season games are over for most (maybe except the one that Sunday Night). I am however flexible based on what the group decides.

Link to comment
Share on other sites

I really don't want the draft until after preseason is completed. so unless there is substantial negative feedback i'd like to keep the draft day static at September 5th. I am flexible on the time, so lets try and find out a time that will work for all, I know one member said they cannot draft before 8:00p EST because of work, that is why I have it at 8:30

Link to comment
Share on other sites

I really don't want the draft until after preseason is completed. so unless there is substantial negative feedback i'd like to keep the draft day static at September 5th. I am flexible on the time, so lets try and find out a time that will work for all, I know one member said they cannot draft before 8:00p EST because of work, that is why I have it at 8:30

 

I am flexible. Have you thought of a week day instead of weekend? I can do 10 pm ET on all week days (September 7th through the 9th before the first game on the 10th).

Link to comment
Share on other sites

I am flexible. Have you thought of a week day instead of weekend? I can do 10 pm ET on all week days (September 7th through the 9th before the first game on the 10th).

 

I'd be good at 10pm Eastern (or even a little later) any weekend or week day night.

Though that makes it an awfully early morning for Juanjo, doesn't it?

Link to comment
Share on other sites

I am for the 6 point TD from QBs. As some one mentioned earlier there is already negative points per fumbles and picks. Having the te/wr flex spot is a good idea. You are right about the RB position. I cant agree to much with having just a TE position as there is not enough TEs that score to help a 12 player league. The top three TEs will be drafted while the other 8 or 9 owners will be at a disadvantage in that position. Having the TEs drafted along with the WRs works better IMO. Times does not matter to me so what ever you guys come up with is fine with me.

Link to comment
Share on other sites

I am flexible. Have you thought of a week day instead of weekend? I can do 10 pm ET on all week days (September 7th through the 9th before the first game on the 10th).

 

I can only do weekdays between 6:00p and 9:00p I figured weekends would be better for most.

Link to comment
Share on other sites

Ok I've added a majority of the features, most people said they didn't care or they wanted:

 

Passing TD - 6 points

Team Defense - 1 point for 50 return yards

Waivers - Continuous rolling

TE - Changes to WR/TE position.

 

Here are the complete settings:

 

League Settings
  • Divisions
    No
  • Weeks Per Playoff Matchup
    1 Week
  • Playoffs
    Weeks 14, 15 & 16 - 6 teams
  • Teams
    12
  • Viewable to Public
    No
  • Max Adds per Season
    No Maximum
  • Max Adds per Week
    6
  • Max Trades per Season
    No Maximum
  • Trade Review Type
    League Votes (by team owners)
  • Trade Reject Time
    2 days
  • Trade Deadline
    November 27, 2015
  • Waiver Period
    1 day
  • Waiver Type
    Move to Last after Claim, Never Reset
  • Post Draft Players
    Follow Waiver Rules
  • Free Agent Lock Type
    Yes (player locks at game time)
  • Roster Lock Type
    Game Time
  • Allow Roster Options
    No
  • Start of Season
    Week 1
  • Winners League
    No
  • Keeper Settings
    None
  • Standings Tiebreaker
    Head to Head Record
  • Allow Matchup Ties
    Yes
  • Undroppable List
    NFL.com Fantasy
Starting Roster Positions & Roster Limits
  • Quarterback:
    1
  • Running Back:
    2
  • Wide Receiver:
    2
  • Wide Receiver / Running Back:
    1
  • Wide Receiver / Tight End:
    1
  • Kicker:
    1
  • Defensive Team:
    1
  • Bench:
    6
  • Reserve:
    1
Scoring Settings Offense
  • Passing Yards:
    1 point per 25 yards
  • Passing Touchdowns:
    6 points
  • Interceptions Thrown:
    -1 point
  • Rushing Yards:
    1 point per 10 yards
  • Rushing Touchdowns:
    6 points
  • Receiving Yards:
    1 point per 10 yards
  • Receiving Touchdowns:
    6 points
  • Fumble Recovered for TD:
    6 points
  • Fumbles Lost:
    -2 points
  • 2-Point Conversions:
    2 points
Kicking
  • PAT Made:
    1 point
  • FG Made 0-19:
    3 points
  • FG Made 20-29:
    3 points
  • FG Made 30-39:
    3 points
  • FG Made 40-49:
    4 points
  • FG Made 50+:
    5 points
Defense / Special Teams
  • Sacks:
    1 point
  • Interceptions:
    2 points
  • Fumbles Recovered:
    2 points
  • Safeties:
    2 points
  • Touchdowns:
    6 points
  • Blocked Kicks:
    2 points
  • Kickoff and Punt Return Yards:
    1 point per 50 yards
  • Kickoff and Punt Return Touchdowns:
    6 points
  • Points Allowed 0:
    10 points
  • Points Allowed 1-6:
    7 points
  • Points Allowed 7-13:
    4 points
  • Points Allowed 14-20:
    1 point
  • Points Allowed 21-27:
    0 points
  • Points Allowed 28-34:
    -1 point
  • Points Allowed 35+:
    -4 points
Other
  • Use Fractional Pts
    Yes
  • Use Negative Pts
    Yes
 
 
 
Now, lets talk draft,
 
Juanjo is 6 hours ahead of us in Eastern time, so I don't think we should do later, he would have to be up pretty late and I know it was a problem last year. I think we should keep the draft to at the latest 9:00p EDT on any day we choose.
 
That being said, I'm OK with earlier. I think we should target one of the following dates:
 
Sunday August 30th (Not really desirable for me, but I'm willing to make some concessions)
Friday September 4th
Saturday September 5th
Sunday September 6th
 
and a time, I would prefer to get it out of the way earlier in the day, but I know some have commitments, so chime in if you have a preferred day / time or if NONE of those days work for you.
 
Deadline to determine the draft time is going to be Saturday August 8th.
Link to comment
Share on other sites

 

 
Now, lets talk draft,
 
Juanjo is 6 hours ahead of us in Eastern time, so I don't think we should do later, he would have to be up pretty late and I know it was a problem last year. I think we should keep the draft to at the latest 9:00p EDT on any day we choose.
 
That being said, I'm OK with earlier. I think we should target one of the following dates:
 
Sunday August 30th (Not really desirable for me, but I'm willing to make some concessions)
Friday September 4th
Saturday September 5th
Sunday September 6th
 
and a time, I would prefer to get it out of the way earlier in the day, but I know some have commitments, so chime in if you have a preferred day / time or if NONE of those days work for you.
 
Deadline to determine the draft time is going to be Saturday August 8th.

 

 

9 pm ET on any weekend or week day night works for me. All the above dates work for me. 

 

If it is a weekend, I'd be fine to start as early as 5 pm ET on a Saturday or Sunday.

Link to comment
Share on other sites

 

Ok I've added a majority of the features, most people said they didn't care or they wanted:

 

Passing TD - 6 points

Team Defense - 1 point for 50 return yards

Waivers - Continuous rolling

TE - Changes to WR/TE position.

 

Here are the complete settings:

 

League Settings
  • Divisions
    No
  • Weeks Per Playoff Matchup
    1 Week
  • Playoffs
    Weeks 14, 15 & 16 - 6 teams
  • Teams
    12
  • Viewable to Public
    No
  • Max Adds per Season
    No Maximum
  • Max Adds per Week
    6
  • Max Trades per Season
    No Maximum
  • Trade Review Type
    League Votes (by team owners)
  • Trade Reject Time
    2 days
  • Trade Deadline
    November 27, 2015
  • Waiver Period
    1 day
  • Waiver Type
    Move to Last after Claim, Never Reset
  • Post Draft Players
    Follow Waiver Rules
  • Free Agent Lock Type
    Yes (player locks at game time)
  • Roster Lock Type
    Game Time
  • Allow Roster Options
    No
  • Start of Season
    Week 1
  • Winners League
    No
  • Keeper Settings
    None
  • Standings Tiebreaker
    Head to Head Record
  • Allow Matchup Ties
    Yes
  • Undroppable List
    NFL.com Fantasy
Starting Roster Positions & Roster Limits
  • Quarterback:
    1
  • Running Back:
    2
  • Wide Receiver:
    2
  • Wide Receiver / Running Back:
    1
  • Wide Receiver / Tight End:
    1
  • Kicker:
    1
  • Defensive Team:
    1
  • Bench:
    6
  • Reserve:
    1
Scoring Settings Offense
  • Passing Yards:
    1 point per 25 yards
  • Passing Touchdowns:
    6 points
  • Interceptions Thrown:
    -1 point
  • Rushing Yards:
    1 point per 10 yards
  • Rushing Touchdowns:
    6 points
  • Receiving Yards:
    1 point per 10 yards
  • Receiving Touchdowns:
    6 points
  • Fumble Recovered for TD:
    6 points
  • Fumbles Lost:
    -2 points
  • 2-Point Conversions:
    2 points
Kicking
  • PAT Made:
    1 point
  • FG Made 0-19:
    3 points
  • FG Made 20-29:
    3 points
  • FG Made 30-39:
    3 points
  • FG Made 40-49:
    4 points
  • FG Made 50+:
    5 points
Defense / Special Teams
  • Sacks:
    1 point
  • Interceptions:
    2 points
  • Fumbles Recovered:
    2 points
  • Safeties:
    2 points
  • Touchdowns:
    6 points
  • Blocked Kicks:
    2 points
  • Kickoff and Punt Return Yards:
    1 point per 50 yards
  • Kickoff and Punt Return Touchdowns:
    6 points
  • Points Allowed 0:
    10 points
  • Points Allowed 1-6:
    7 points
  • Points Allowed 7-13:
    4 points
  • Points Allowed 14-20:
    1 point
  • Points Allowed 21-27:
    0 points
  • Points Allowed 28-34:
    -1 point
  • Points Allowed 35+:
    -4 points
Other
  • Use Fractional Pts
    Yes
  • Use Negative Pts
    Yes
 
 
 
Now, lets talk draft,
 
Juanjo is 6 hours ahead of us in Eastern time, so I don't think we should do later, he would have to be up pretty late and I know it was a problem last year. I think we should keep the draft to at the latest 9:00p EDT on any day we choose.
 
That being said, I'm OK with earlier. I think we should target one of the following dates:
 
Sunday August 30th (Not really desirable for me, but I'm willing to make some concessions)
Friday September 4th
Saturday September 5th
Sunday September 6th
 
and a time, I would prefer to get it out of the way earlier in the day, but I know some have commitments, so chime in if you have a preferred day / time or if NONE of those days work for you.
 
Deadline to determine the draft time is going to be Saturday August 8th.

 

This looks great. I have no issues at all with this setup. What ever you guys decide on draft time is fine with me. I look forward to this draft and season. Should be real competitive and fun.

Link to comment
Share on other sites

I have to strongly disagree removing the TE position. It's something I haven't seen in years playing this game. If you want a TE that scores points is just strategy and part of the game: draft one early.

 

The same argument can be made for RBs, out of the handful of elite RBs with huge workloads there is a bunch of inconsistent RBs in the middle of ugly RBBCs. Do we remove the RB position?

Link to comment
Share on other sites

I have to strongly disagree removing the TE position. It's something I haven't seen in years playing this game. If you want a TE that scores points is just strategy and part of the game: draft one early.

 

The same argument can be made for RBs, out of the handful of elite RBs with huge workloads there is a bunch of inconsistent RBs in the middle of ugly RBBCs. Do we remove the RB position?

 

Juanjo, I think everyone's argument is that there are not enough pass catching TE's in the league to go around, while there are at more than enough serviceable running backs.

 

I personally like the idea of the TE's being mixed with the WR. Adds a lot more diversity to the group. I'd be willing to change it back if there was a majority, but so far you are the only person who has spoken against it.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.

  • Popular Now

  • Thread of the Week

  • Topics

  • Posts

    • Was that the only good receiver taken in that draft? And did they give up multiple picks?
    • Yeah, I have no beef with MHJ as a prospect (I think some are pumping him up a little too much, and there's some name recognition probably influencing the way he's talked about). It would be awesome to have him on the Colts. But just like every other draft prospect in history, the possibility exists that he will not live up to the pre-draft expectations.    But during the pre-draft process, fans and media start falling in love with players. Terms like "generational talent," "future superstar," etc., start getting thrown around. And now we're talking about a prospect as if he's a lock for the HOF before he's even played a game in the NFL. That's fine, it's fun, we all do it. But that's different from actually scouting, setting a board, and making decisions for the team.   Each of us can point to a previous prospect that we loved and raved about and had them fitted for a gold jacket, but who bounced out of the league within 3-4 years. And the same is probably true for NFL scouts and decision makers. Which is why Ballard's comment today -- there is no such thing as a perfect prospect -- is so important to remember. I'm not against the team identifying a guy they really want and going up to get him, but I hope they're not just doing it with stars in their eyes.
    • Would Cincy have made the SB without taking Chase at #5. I got the answer, and it is easy, it is a FAT NO. They would have never got by KC as great as Burrow is. Giving up next years 1st round pick isn't the end of the world to land a generational WR. We still have picks in rounds 2-7 if we did that. 
    • Definitely was, but essentially all of them received the same punishment initially.     Just thought it was curious, especially right before the draft. Has to put the CB spot for the Eagles in limbo.     Been wondering if Jontay Porter's NBA lifetime ban had any play in the decision.   Rodgers did bet on his own team.
    • sure hope he does we need a game changing pass catcher
  • Members

×
×
  • Create New...